| December |
Prototype API |
 |
We package the code as an app for artists to download. |
| November |
Prototype UI |
 |
We create a new artist-based interface. |
| October |
Open Gamma |
 |
We start new files for the Gamma version. |
| September |
Close Beta |
 |
We wrap up all the Beta documentation and close it out as a project. |
| August |
Login Screen |
 |
We prototype a new login screen. |
| July
| Style Guide |
 |
We create a style guide and refactor all the code to meet its requirements. |
| June |
Color Engine III |
 |
We create a node-network map of a collection of artworks. |
| May |
Color Engine II |
 |
We write an algorithm that finds highlighted colors. |
| April |
Color Engine I |
 |
We create a color engine using k-means clustering. |
| March |
Onboard Phoenix |
 |
Phoenix joins us to help with artwork color analysis. |
| February |
K-Means Clustering |
 |
We research k-means clustering in Python. |
| January |
Color Research |
 |
We research color analysis in Python. |